Günter Wallner

The course provides an introduction into 3d computer graphics using the 3D software MAYA. Topics include: modelling skeletons animation skinning texturing lights & rendering 2019W, Vorlesung und Übungen

Günter Wallner

2020S, Vorlesung und Übungen

Georg Glaeser

2020S, Übungen

Georg Glaeser

The lecture is about theory and the numerous appilcations of geometry.The seminar delves deeper into the subjects of the course. Students have the chance to select several of these subjects, to research them further,and to present their results. A special emphasis is put on the ability to express oneself using geometrically correct terminology, on the clarity of theideas presented, and… 2019W, scientific seminar

Georg Glaeser

The lecture is about theory and the numerous appilcations of geometry.The seminar delves deeper into the subjects of the course. Students have the chance to select several of these subjects, to research them further,and to present their results. A special emphasis is put on the ability to express oneself using geometrically correct terminology, on the clarity of theideas presented, and… 2019W/2020S, Vorlesungen

Georg Glaeser

This lecture is different from standard lectures about mathematics. Its aim is primarily to solidify A-level mathematical knowledge and to be able to put theory into practice. For this reason, it will not include the typical definition - theorem - proof strategy. The book "Math Tools -- 500+ Applications in Science and Arts" (German version: "Der mathematische Werkzeugkasten -- Anwendungen… 2019W, Vorlesungen

Boris Odehnal

This course shall give an overview on the basic techniques and terminolgy in desciptive geometry at hand of many examples. Constructing and drawing proper images of geometric objects is one of the main goals of this course. Basic objects and transformations shall help to get a deeper understanding of complex geometric objects. 2019W/2020S, Übungen

Sibylle Spann-Birk

Aims and contents: > projections and mappings > construction with ruler and compass, sketching and free-hand drawing > coordinate systems > correct visibilty > drawing and reading special types of projections (parallel projections - oblique and orthogonal) > construction in images (intersections, shadows) > simple surfaces of revolution and their properties > construction of points and tangents of intersection curves,… 2019W/2020S, Vorlesung und Übungen

Markus Roskar

The lectures are an addition to Geometrisches Skizzieren. They offer the opportunity to practice and approach potential problems in the actual depicting-process. 2019W/2020S, Übungen

Markus Roskar

The lectures deal with freehand drawing as useful and anytime available medium to put over threedimensional shapes. The focus is on the structural set-up and definition of specific forms. Teaching contents are normal and oblique parallel projection, interpretation of draft views, perspective. 2019W/2020S, Übungen

Piotr Calvache-Modla

2020S, Vorlesung und Übungen

Piotr Calvache-Modla

This course teaches the principles of computer programming based on the Processing graphics platform. Its official website http://processing.org contains numerous examples that illustrate its practical usage. We will continue exploring topics of graphics programming that we have touched upon during "Introduction to Programming" and "Graphics Programming I". This third semester will focus specifically on the fundamentals of object-oriented programming and… 2019W, Vorlesung und Übungen

Piotr Calvache-Modla

This English-language course introduces students to the world of programming through C# Unity scripting. Unity is a popular cross-platform game engine and is often used by architects and designers to showcase their ideas. With Unity, it is possible to deploy complex 2D and 3D graphics applications across a variety of devices, including mobile devices and VR systems. While programming is… 2019W, Vorlesung und Übungen

Georg Glaeser

This interactive course is aimed at students who are not taking the "main" Applied Geometry lecture (mandatory course for architecture and industrial design), providing an informal introudction to the world of Geometry. The course will focus on axonometric projections and perspectives of cuboids and prisms, cylinders and cones, training participants to recognise such components in more complex forms. See also… 2019W, Übungen

Markus Roskar

The lectures deal with drawing techniques which are relevant for representational depiction of objects. Teaching contents are pencil, coloured pencil, crayons, watercolour, gouache, markers and mixed media. 2019W/2020S, Übungen

Georg Glaeser

In this course, students will learn the most important notations and shorthand symbols. Mechanical drawing has its own rules, which do not always coincide with the rules of Descriptive Geometry but are nevertheless well-conceived and useful. Even in times of computer-assisted 3D rendering, mechanical drawing is nonetheless important. For one, it is only possible to read and interpret older plans… 2019W, Vorlesungen

Georg Glaeser

2020S, Vorlesungen

Georg Glaeser

2020S, Übungen

Georg Glaeser

In this seminar, we tackle contemporary subjects with help from elementary, mathematical, but also geometrical and physical insights. Students are encouraged to develop an interconnected way of thinking based on the natural sciences. The practice allows students to devote themselves to a specifically chosen subject while receiving scientific, individual mentoring. This is not a compulsory subject! 2019W/2020S, scientific seminar

Georg Glaeser

Individual mentoring of PhD students 2019W/2020S, Privatissimum

Piotr Calvache-Modla

2020S, Vorlesung und Übungen