Introduction to Programming

Piotr Calvache-Modla
Institute of Art and Technology, Geometry
2024W, Vorlesung und Übungen (VU), 3.0 ECTS, 3.0 semester hours, course number S60507

Description

This English-language course introduces students to the world of programming through C# Unity scripting.

Unity is a popular cross-platform game engine and is often used by architects and designers to showcase their ideas. With Unity, it is possible to deploy complex 2D and 3D graphics applications across a variety of devices, including mobile devices and VR systems.

While programming is the major focus of this course, the fundamentals of Unity are also discussed.

Among the audience of this course are students of architecture, industrial design, graphics design, and art & science. In general, anyone who is interested in the topic is welcome, including students from other universities.

The course aims to build programming knowledge from the ground up. We spend a lot of time engaging the basic building blocks of programming such as variables, conditional statements, loops, and functions.

Students do not have to possess prior knowledge about programming or Unity. However, they do need to bring a laptop, and a good deal of engagement.

Examination Modalities

The course is graded on the basis of incremental assignments, which have to be handed in at the end of the semester.

Comments

The language of the course will be English, although some assistance may be provided in German and Polish.

For questions about the course, please contact me at petercalvache@gmail.com.

You may register for the course via the Base Angewandte portal.

Key Words

unity, c#, programming, architecture, graphic design, computer animation, computer graphics, digital imaging, architecture related art, design, 3d, game programming

Dates

23 October 2024, 14:00–16:15 Seminar Room 2
30 October 2024, 14:00–16:15 Seminar Room 3
06 November 2024, 14:00–16:15 Seminar Room 3
13 November 2024, 14:00–16:15 Seminar Room 6
20 November 2024, 14:00–16:15 Seminar Room 2
27 November 2024, 14:00–16:15 Seminar Room 2
04 December 2024, 14:00–16:15 Seminar Room 3
11 December 2024, 14:00–16:15 Seminar Room 7
18 December 2024, 14:00–16:15 Seminar Room 2
08 January 2025, 14:00–16:15 Seminar Room 2
15 January 2025, 14:00–16:15 Seminar Room 6
22 January 2025, 14:00–16:15 Seminar Room 3
29 January 2025, 14:00–16:15 Seminar Room 3

Course Enrolment

From 26 August 2024, 00:00 to 31 October 2024, 14:06
Via online registration

Media Arts: Specialisation in Transmedia Arts (2. Section): Wissenschaft, Theorie und Geschichte : Computational Geometry 566/208.16

Media Arts: Specialisation in Digital Arts (2. Section): Wissenschaft, Theorie, Geschichte: Computational Geometry 567/208.16

Cross-Disciplinary Strategies (Master): Study Areas 1-3: Study Area 2: Science and Technology 569/020.02

Design: Specialisation in Design and Narrative Media (1. Section): Technological Fundamentals: Technology, Coding, and Programming 576/104.25

Design: Specialisation in Design and Narrative Media (2. Section): Technological Fundamentals: Technology, Coding, and Programming 576/204.25

Co-registration: possible

Attending individual courses: possible