Ruins – Crumbling Worlds in Digital Games

  • Guest lecture by Mathias Fuchs
Guest Lecture


  • 07 May 2024– 14:15–17:00 Universität für angewandte Kunst in Wien, Wien, Österreich (Seminar room 6)


Cultural History, Cultural Studies, Game Research, Archaeology, Spielgeschichte, Video Games, Computer Games, Sound Studies


The seminar will present examples of ruins and wastelands in digital games. Why are game designers obsessed with ruination and post-apocalyptic landscapes? How do games like “S.T.A.L.K.E.R.”, “Far Cry” or “Fallout” represent demolished buildings? What is the affective impact of wastelands? Can we analyse demolition and post-apocalypse as a terrain of “(Non-)Places and ‘Any-Space-Whatevers’” (Souvik Mukherjee 2019, referring to Deleuze)? How do recent media coverages about war zones add to the imaginative power of fictious ruins?


Mathias Fuchs



  • Universität für angewandte Kunst in Wien, Wien, Österreich
  • Oskar-Kokoschka-Platz 2
  • 1010 Wien
  • Österreich

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Published By: Florian Bettel | Universität für Angewandte Kunst Wien | Publication Date: 03 May 2024, 13:42 | Edit Date: 03 May 2024, 14:21