VU Artful Coding: web-based games development 2
Organiser/Management
Date
- 02 March 2022–22 June 2022 Universität für angewandte Kunst in Wien, Wien, Österreich (Hybrid: VZA7 & online)
- 01 March 2023–21 June 2023 Universität für angewandte Kunst in Wien, Wien, Österreich (VZA7)
Keywords
Coding, Programming, Web Development, Software Development, HTML, CSS, JavaScript, Games, Digital Arts, Computational Art, Creative Coding, Media Art
Description
This course is a logical follow-up to the Artful Coding 1 course. Participants who completed Artful Coding 1 will get a guaranteed place in this course. Other participant have have to make sure to bring in the necessary basic web based game dev skills from Artful Coding 1 - either by having already some experience with web development or by going through the materials of Artful Coding 1, for which slides and session recordings are available on last semesters course web page. While in the last semester we got to grips with the basics of modern JavaScript and implemented a memory and a typing game with plain HTML and JavaScript, this semester will focus on Phaser.io, a web based game framework. Before we start exploring Phaser we will continue last semesters prototyping sessions by implementing a very simple physics-based jumping block game prototype in plain Javascript. This we will then reimplement in Phaser, to see how a game framework/engine can support us, especially when it comes to physics-based games. While the first half of the semester will be used to go through tools and practices on a weekly basis, the second half will provide a facilitated space for small teams of students to create their own game prototype from scratch.
Lecturer
Locations
Addresses
- Universität für angewandte Kunst in Wien, Wien, Österreich
- Oskar-Kokoschka-Platz 2
- 1010 Wien
- Österreich
Associated Media Files
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