2 Lehrveranstaltungen
Game History. Hardware, Art, Technology, Society

Jogi Neufeld

Digital Games I: From Mainframe to Metaverse - Introduction and Perspectives The first games on computers were created during the Cold War with the aim of making new technologies understandable through play. These approaches fueled the university hacker scene, which spawned the first mass-produced games and allowed the medium to become the largest economic factor in the entertainment industry and… 2025W/2026S, Vorlesung und Übungen, 2.0 ECTS

Going Public: Experimental Game Cultures and Subotron.

Jogi Neufeld

Game Dev Studio visit guided by SUBOTRONThe participants of the tour will get the chance to experience different fields of work in game development and usage, gaining insight to the daily routine as well as the professional environment. The fields of work are explained by studio members in informal conversations on the basis of concrete projects and the (team)work is… 2025W/2026S, Projektarbeit, 2.0 ECTS