158 courses

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Digitaler Satz - InDesign Mengensatz

Wolfgang Haspinger

2023S, Vorlesung und Übungen, 1.0 ECTS

Digitaler Satz - InDesign - Grundlagen B

Wolfgang Haspinger

Die Lehrinhalte von Indesign-Grundlagen A und Grundlagen B sind ident. In der Lehrveranstaltung "Digitaler Satz" wird die Gestaltung und das Design von Printprodukten wie Poster, Flyer, Broschüren, Zeitschriften, Bücher etc. mit dem Programm Adobe InDesign CC vermittelt. Die TeilnehmerInnen lernen einen möglichst sinnvollen und effizienten Einsatz der Werkzeuge für Text- und Bildkomposition (Layout) der entsprechenden Printprodukte, sowie die für die… 2022W, Vorlesung und Übungen, 2.0 ECTS

Digitaler Satz - InDesign - Grundlagen A

Wolfgang Haspinger

Die Lehrinhalte von Indesign-Grundlagen A und Grundlagen B sind ident. In der Lehrveranstaltung "Digitaler Satz" wird die Gestaltung und das Design von Printprodukten wie Poster, Flyer, Broschüren, Zeitschriften, Bücher etc. mit dem Programm Adobe InDesign CC vermittelt. Die TeilnehmerInnen lernen einen möglichst sinnvollen und effizienten Einsatz der Werkzeuge für Text- und Bildkomposition (Layout) der entsprechenden Printprodukte, sowie die für die… 2022W, Vorlesung und Übungen, 2.0 ECTS

Digitale Portfolio-Gestaltung mit Schwerpunkt InDesign

Andreas Duscha

alternative techniques The course is divided into a theoretical and a practical part. The theoretical history of the emergence of the alternative processes is illuminated and the similarities and differences to classic photography are discussed using selected examples. In the practical part, we will build a UV exposure unit together, create contact negatives and work in comm 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Digitale Kulturen

Ramón Reichert

Capturing personal data in exchange for free services is now ubiquitous in networked media and recently led to diagnoses of surveillance and platform capitalism. In social media discourse, dataveillance and data mining have been criticized as new forms of capitalist exploitation for some time. From social photos, selfies and image communities on the internet to connected viewing and streaming, and… 2022W, scientific seminar, 4.0 ECTS

Medienkonvergenz und -hybridisierung I

Patrik Lechner

TouchDesigner Course for beginners, intermediate and Advanced users. The spilt up and orientation of the course will be determined in the first Lecture. All Students are expected to come with a laptop with derivative TouchDesigner (free) running and licensed. Topics such as Porcedural Modelling, Audio analysis, interactive installations, communication with other systems, 2D and 3D mapping, Audio reactive Visuials etc… 2022W/2023S, artistic Seminar, 1.0 ECTS

Praxismodul I und II

Martin Hödlmoser

Praxismodul I - Graphic Design I - Communication and Project Management "From briefing to press proof": Essential structures and processes in graphic design explained using the creation of a simple flyer as an example. We will get to know the most important vocabulary of the respective professional jargons in order to gain confidence in dealing with the different project participants.… 2023S, Vorlesung und Übungen, 1.0 ECTS

Photoshop Grundlagen C

Martin Hödlmoser

Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Interaktive Medien I

Johannes Hucek

2023S, artistic Seminar, 1.0 ECTS

Experimental Game Engines: Prototyping, Development, Intercommunication

Georg Luif

This course explores the fundamentals for building creative prototypes to answer artistic research questions, developing ideas further into stable applications and interfacing your projects with other languages (such as Python). Through examples and practical exercises we will develop a basic knowledge of working with Game Engines as well as how we can use them more experimentally. The language of the… 2022W/2023S, scientific seminar, 4.0 ECTS

Interaktive Medien IV

Klaus Filip

Basics of Soundart. physical sound, hearing, perception. MaxMsp with focus on ambisonics and multichannel audio. 2022W/2023S, artistic Seminar, 1.0 ECTS

Interaktive Medien II

Peter Koger

Scripting Unity - Grundlagen des Programmierens mit besonderem Augenmerk auf C# und der Unity - Umgebung. 2022W/2023S, artistic Seminar, 1.0 ECTS

Interaktive Medien V

Patrícia Reis

2023S, artistic Seminar, 2.0 ECTS

Künstlerische Praxis: digitale Formate 1

Flora Watzal

The focus of this course is on the realization of an individual or collaborative artistic project in the field of digital art. Accompanying the projects, media-specific basics are taught, as well as handling the institute's equipment. There will be a small camera workshop and, if required, introductions to audio, video and image editing. We will look at and discuss reference… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Künstlerische Praxis: digitale Formate 2

Flora Watzal

The focus of this course is on the realization of an individual or collaborative artistic project in the field of digital art. Accompanying the projects, media-specific basics are taught, as well as handling the institute's equipment. There will be a small camera workshop and, if required, introductions to audio, video and image editing. We will look at and discuss reference… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Lets get mechanical! Games & Mechanisms

Thomas Brandstetter

Game mechanics can be defined as methods for interacting with the game state. They are determined by the rules and constitute fundamental building blocks of any game. How do experimental and artistic games use mechanics to create stories, construct meaning or convey emotions? In this course, we will play and investigate select examples of digital as well as analogue games.… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Technologien/Praxen | Digitales Textildesign

Alice Götz

Anticipated dates for the winter semester:Thursdays 10/13, 10/20, 10/27, 11/03, 11/10, 11/17, 11/24/ 2022. Time: 15.00 - 18.00 h Conclusion: Thursday 12.01. 2023 Time: 15.00 - 16.30 h Location: VZ7, 3rd floor, computer room of the KKP class. CONTENTS Critical examination of ornamentation and digital textile techniques (ex.: Digital cross stitch, digital visualization of ikat fabric, OpArt patterns, kaleidoscope ornament,… 2022W/2023S, artistic Seminar, 2.0 ECTS

Photoshop Grundlagen A

Martin Hödlmoser

Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Photoshop Grundlagen B

Martin Hödlmoser

Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Photoshop für Fortgeschrittene

Martin Hödlmoser

We will cover topics such as: Advanced program environment, image research and image rights, import functions, Camera Raw, color modes, color management (ICC profiles, monitor calibration), advanced selection techniques and special masks (area, color, luminance, contour), advanced brush options, color modification, color effects, detail retouching, area retouching, advanced tonal value and color correction options, hi-end retouching techniques (negative clarity, frequency… 2022W, Vorlesung und Übungen, 2.0 ECTS

Human Interface Design

Ulla Rauter

The physical world as a digital score The practical part of the course focuses on the development of physical interfaces for installations, performances and interactive works. The translation of sensor data from the environment and one's own body into sound, light and movement is conveyed using model project examples. We work with Arduino + Pure Data / MaxMSP, if you… 2022W, artistic Seminar, 2.0 ECTS

Technologien/Praxen | Einführung in (open source) Illustrations-Programme

Christoph Tamussino

In dieser Lehrveranstaltung soll ein grundlegendes Verständnis für das Arbeiten mit Vektor-Grafik-Programmen, im speziellen mit Adobe Illustrator, vermittelt werden. Außerdem werden Ähnlichkeiten und Unterschiede zu Adobe InDesign und das Zusammenspiel mit Photoshop besprochen und demonstriert. Zusätzlich beschäftigen wir uns mit dem Open Source Programm "Inkscape" (entsprechend Illustrator), "Scribus" (entsprechend InDesign) und "Gimp" (entsprechend Photoshop). Affinity Designer, Publisher und Photo (macOS… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Signal, Pixel, Movement

Robert Mathy

The seminar imparts a profound overview of technical and creative possibilities of audiovisual work with video and sound. Main topics are video formats, compressors, editing (Premiere, Davinci Resolve), compositing (After Effects) and sound processing. The theoretical principles will be applied in practical realisation of individual artistic concepts. 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Kameratechnik

Stefan Baumann

Institute for Visual and Media Arts, Photography Lecture and Exercises (VU), 2.0 ECTS, 2.0 SemHrs., LV-Nr. S03789 The course is aimed at the first year of the Department of Photography I Visual Arts. Theoretical and practical basics of analog photographic techniques as well as first steps of digital photography including RAW development and digital workflow are taught. The following aspects… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Kunst als System und Prozess I

Anna Zwingl

The course is intended to be a framework and a field of experimentation in the first year of study. To explore fields of interest, conditions and escapades of art. And to reflect on what an artistic process can be and which of those can take place during the generation of art. And if we understand art as a system, as… 2022W, artistic Seminar, 2.0 ECTS

Technologien/Praxen | Visuelle Kultur (Einführung)

Markus Hanzer

https://www.youtube.com/watch?v=-Ak_6LI8vAE • METAVERSE … People have always hoped for prophets who would free them from the unpleasant sides of life and lead them out of everyday slavery into a carefree paradise. In addition to religious doctrines of salvation, political prophets have become popular in the recent past. However, Hitler, Stalin, Mao, Putin, Obama, Trump or Biden have not kept their… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Die Architektur des Lichtes I

Mauricio Ianes de Moraes

Materiality, synesthesia, aesthetics and affects. In the seminar Die Architektur des Lichts I will focus on producing artworks and analysing our perception of them and the material world. How do space, matter, sounds, smells, and light affect our senses and intellect? How has perception changed and was shaped by cultural and social-historical contexts?The meetings will bring theoretical and historical backgrounds… 2022W, artistic Seminar, 2.0 ECTS

Künstlerische Projektarbeit | Studio HOLZ

Jean Philipp Reinsberg

Die Lehrveranstaltung (LV) ist jeweils gekoppelt an Technologien/Praxen | Studio Holz_analoge Produktion und Technologien/Praxen | Studio Holz_digitale Produktion und kann nicht seperat belegt werden.  Beide LV haben eine künstlerische Aufgabe als Ausgangspunkt die innerhalb der Technologien/Praxen LV entwickelt und erstellt wird. 2022W/2023S, artistic Seminar, 2.0 ECTS

Bildpunkte in Bewegung I - Video Art (Teil 1)

Gerda Lampalzer-Oppermann

Videokunst ist in ihrer spezifischen Rolle als Übergangsstadium und Vermittlerin zwischen analoger und digitaler Bilderzeugung mediengeschichtlich besonders interessant. In einem historischen Überblick werden an Hand internationaler Beispiele ihre wichtigsten Entwicklungsphasen vorgestellt und ein Überblick über die zeitgenössische Produktion gegeben. Da sich kulturhistorischen Bezüge zwischen Medienkunstentwicklung und (kommunikations)gesellschaftlicher Bedingungen speziell in interdisziplinären Überschneidungen gut ablesen lassen, soll Videokunst auch speziell in… 2022W, Vorlesungen, 3.0 ECTS

Analog Algorithmic Aesthetics

Daniela Kröhnert

Digitally printed matter is often lacking the irregular, vivid and tactile qualities of analog drawings that are results of a plethora of parameters of the physical world and its materialities (i.a. bleeding or drying of the inkpen, smudges, scratches, humidity changes, ...)This course intends to give students the possibility to explore the vast potential for unique and individual expression, which… 2023S, scientific seminar, 2.0 ECTS

Digital Making - Learning

Daniela Kröhnert

Today digital design and fabrication technologies are an integral part of common design workflows and at the basis of architectural practice. The translation/transformation from design to digital and physical matter is shaped by a range of tools and processes which are affected by material properties, technological advancements, culture and skill. Besides determining the respective boundaries/confines of digital and physical space,… 2022W, scientific seminar, 3.0 ECTS

Code & Repräsentation I

Stefano D'Alessio

Performing digital spacesThis Lecture is associated with the Angewandte Performance LabThe seminar is practical and will focus on building generative and reactive virtual environments. We will create digital spaces that can respond to physical inputs and also "behave" independently.We will experiments with real time 3D spaces, visuals, sound design and how to make them dynamic and interactive in performance or… 2022W, artistic Seminar, 2.0 ECTS

Game History. Hardware, Art, Technology, Society

Jogi Neufeld

Digital Games I: From Mainframe­ to Metaverse The first games on computers were created during the Cold War with the aim of making new technologies comprehensible through play. These approaches fuelled the university hacker scene, which developed the first mass products and made the medium the largest economic factor in the entertainment industry and innovation driver in many spheres over… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Digitale Zeichentechniken

Philipp Comarella

Digitale Illustrations- & Zeichentechniken 2022W/2023S, Workshop, 1.0 ECTS

Digital Fabrication

Peter Knobloch

2023S, Vorlesung und Übungen, 2.0 ECTS

Computergestützte Entwurfs- und Zeichentechniken

Birgit Hertel

You'll learn techniques in Photoshop and Illustrator and working with a tablet. (with regard to drawing, painting, illustrating, scribble and layout). Good basic knowledge of both programs is already required for the course. (Layers, masks, basic knowledge of tools, selections ). Contents of the course: - Workplace settings Photoshop/Illustator- Preparing and creating files - determining dimensions pixels vs. dpi.- Using… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Mutationen zeitbasierter Systeme im Raum I

Marie-Claude Poulin

"Digitally compatible body-based performance" This seminar welcomes all students who are interested in combining analog and digital performance as a creator and/or as a performer, or as a collaborator/designer. Context: Embracing practices and discourses related to performative somatic practices and the digital arts, this workshop stands in the context of post-digitality: where the tools to collect corporeal data are ubiquitous… 2022W/2023S, artistic Seminar, 2.0 ECTS

Digital Circuit - Workflow in der Praxis

Jorit Aust

Digital Circuit: eine kurze Einführung in den digitalen Workflow. Schwerpunkte dabei sind: Strategien zur Prozeßoptimierung mit Adobe Lightroom und Photoshop; Systemprofilierung von der Aufnahme bis zur Ausgabe; Belichtungsmessung als Basis eines optimalen digitalen Negativs; Rawentwicklung; das grundlegende Verständnis der Arbeit mit digitalen Negativen; Belichtungskorrekturen, allgemeine Farbkorrekturen und selektive Farbanpassungen sowie Perspektiven- und Gegenstandskorrekturen mit Raw-Konvertern; Interpolationstechniken und abschließende ausgabeorientierten Schärfungsroutinen;… 2022W, Vorlesung und Übungen, 2.0 ECTS

Digitale Performance I

Alexander Martinz

Anhand von Filmbeispielen und anschließenden Diskussionen vermittelt die LV Einblicke in verschiedene historische und gegenwärtige Zugänge zum Thema Film und Musik. Das Spektrum wird beinhalten: - Experimentelle optoakustische Herangehensweisen- Musikalität und Rhythmus im Schnitt- Musical  / Musikvideo- Filmmusik und Sounddesign  2022W, artistic Seminar, 2.0 ECTS

Technologien/Praxen | Intervention / Partizipation (Einführung)

Barbara Holub

Praxen / Grundlagen - Intervention/ Partizipation (Einführung)2.0 SemStd. [GO] gekoppelte Lehrveranstaltung mit: Praxen - Intervention / Partizipation II (Exkursion/Workshop in Wien, 14.Bezirk): 1) Fr, 21.10.- So, 23.10.2) Fr, 4.11.- So, 6.11.1.0 SemStd. [GO]Anmeldung: barbara.holub@uni-ak.ac.at TeilnehmerInnenzahl: max. 15 Was ist eine künstlerische Intervention? Was bedeutet „Partizipation“? Was bedeutet Kontext? Wie verhalten sich künstlerische Praxen, die sich gesellschaftlich-kritisch engagieren, in Bezug auf… 2022W/2023S, artistic Seminar, 2.0 ECTS

Kolloquium für Master- und Doktoratsstudierende

Peter Weibel

digital cultural techniques 2022W/2023S, Colloquium, 4.0 ECTS

Technologien/Praxen | Studio Holz_digitale Produktion

Jean Philipp Reinsberg

Postdigital – Die Analogisierung des Digitalen Schnittstellen der digitalen Kommunikation erzeugen durch ihre Benutzung permanent Spuren im virtuellen Raum. Versendete Fotos, geteilte GPS Daten und Videotelefonate können durch ihre dauerhafte Speicherung und mit Hilfe einfacher Tools wie Photogrammmetrie sogar ein Abbild unserer Welt im digitalen Raum erzeugen. In dieser LV werden wir uns bewusst mit der Rückholung von immateriellen Daten… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS

Creative Coding 1

Jonas Bohatsch

This course teaches basic programming skills with the language Processing and it's Javascript equivalent P5js. Students will learn how to write code and simple algorithms to generate visual outputs. Wether designer or artist; after successfully completing the course, students posses basic coding skills and gained insight in how to use coding as a tool in their creative practice. Content: •… 2022W, Vorlesung und Übungen, 2.0 ECTS

Unterwegs zum Öko-Digitalen | Towards the Eco-Digital

Christian Höller

Digitality and ecology – how can they go together? How could an artistic mediation between these two, admittedly immense, complexes look like? And where exactly would a yet to be defined “eco-digitality” have to start in order to promote a transformational process in a positive sense? Climate catastrophe on the one hand, advancing digitization on the other – and virtually… 2022W/2023S, scientific seminar, 4.0 ECTS

Artful Coding: web-based games development 2

Andrea Klaura

This course is a logical follow-up to the Artful Coding 1 course. Participants who completed Artful Coding 1 will get a guaranteed place in this course. Other participant have have to make sure to bring in the necessary basic web based game dev skills from Artful Coding 1 - either by having already some experience with web development or by… 2023S, Vorlesung und Übungen, 2.0 ECTS

Experimentierlabor: Lehren und Lernen in einer digitalen Welt

Jure Purgaj

A: SYNOPSIS Unterrichtsvorbereitung leicht gemacht! In Zentrum dieser Lehrveranstaltung steht das Lehren und Lernen in virtuellen Räumen. Die unterschiedlichen Online-tools (u. a. Miro, Padlet, Classroomscreen, Google Sites, Microsoft Sway) werden vorgestellt und für die Unterrichtspraxis im Fachbereich herangezogen. Des Weiteren werden Konzepte für unterschiedliche Lernziele entwickelt. Ziel dieser Lehrveranstaltung ist es, die unterschiedlichen Online-tools anzuwenden und zu evaluieren. B: ORGANISATION… 2022W/2023S, Vorlesung und Übungen, 1.0 ECTS

ZKF - Digitale Kunst I-II

Ruth Schnell

Every Thursday from 2 pm to 3:45 pm Lectures on artistic strategies within various working areas of DIGITAL ARTS with a focus on the semester or annual theme (Climate change and Migration).Every student should create an artistic work preferably on the semester theme or on a freely chosen topic.Every Thursday from 4 pm to 6:30 pmGroup feedback session on the… 2022W/2023S, Künstl. Einzelunterricht, 19.0 ECTS

Das digitale Dispositiv der Gegenwartskunst

Jakob Schillinger

Over the past two decades, digital technologies have fundamentally transformed practically all social spheres and all areas life: from shopping to dating, from finance to medicine. But what about the field of art? The seminar will examine the effects of digitization on art since 2000. On the one hand, we will ask how digitalization is transforming the production, distribution, and… 2023S, scientific seminar, 4.0 ECTS

Digital Making - Exploring

Daniela Kröhnert

2023S, scientific seminar, 3.0 ECTS

Digital Sound & Voice V

Ulla Rauter

2023S, artistic Seminar, 2.0 ECTS

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