Wolfgang Haspinger
Arbeiten mit Mengentext (Absatz- und Zeichenformate), Dokumentaufbau, Erstellen und Formatieren von Inhaltsverzeichnis, Querverweisen und Index, Fußnotenverwaltung und deren Formatierungen; Grep-Style; Pdf-Export. Programmversion: Adobe CC 202x Unterrichtssprache: Deutsch Voraussetzungen: Grundkenntnisse Indesign und MacOs (Apple) / Windows Betriebsystem 2023S, Vorlesung und Übungen, 1.0 ECTS
Wolfgang Haspinger
Die Lehrinhalte von Indesign-Grundlagen A und Grundlagen B sind ident. In der Lehrveranstaltung "Digitaler Satz" wird die Gestaltung und das Design von Printprodukten wie Poster, Flyer, Broschüren, Zeitschriften, Bücher etc. mit dem Programm Adobe InDesign CC vermittelt. Die TeilnehmerInnen lernen einen möglichst sinnvollen und effizienten Einsatz der Werkzeuge für Text- und Bildkomposition (Layout) der entsprechenden Printprodukte, sowie die für die… 2022W, Vorlesung und Übungen, 2.0 ECTS
Wolfgang Haspinger
Die Lehrinhalte von Indesign-Grundlagen A und Grundlagen B sind ident. In der Lehrveranstaltung "Digitaler Satz" wird die Gestaltung und das Design von Printprodukten wie Poster, Flyer, Broschüren, Zeitschriften, Bücher etc. mit dem Programm Adobe InDesign CC vermittelt. Die TeilnehmerInnen lernen einen möglichst sinnvollen und effizienten Einsatz der Werkzeuge für Text- und Bildkomposition (Layout) der entsprechenden Printprodukte, sowie die für die… 2022W, Vorlesung und Übungen, 2.0 ECTS
Andreas Duscha
ATTENTION WRONG TITLE Correct title Alternative Processes in the lecture and exercise alternative photo techniques are presented and practically implemented 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Ramón Reichert
Capturing personal data in exchange for free services is now ubiquitous in networked media and recently led to diagnoses of surveillance and platform capitalism. In social media discourse, dataveillance and data mining have been criticized as new forms of capitalist exploitation for some time. From social photos, selfies and image communities on the internet to connected viewing and streaming, and… 2022W, scientific seminar, 4.0 ECTS
Johannes Hucek
Introduction into the creation of immersive VR Environments in the medium fulldome. Based on practical tasks and exercises, the basic techniques and content-related application examples for the medium fulldome will be discussed. In the seminar there will be a basic technical and content-related introduction to the fulldome lab, in which the different formats (image and sound) and the technological production… 2023S, artistic Seminar, 1.0 ECTS
Wolfgang Haspinger
Die Lehrveranstaltung richtet sich vorwiegend an die Anforderungen der Studierenden der Abteilungen Grafik Design und Grafik & Werbung Programm: InDesign, IllustratorWerkzeuge für Textformatierung & Automatisierung – Absatz- & Zeichenformate;korrekte Druckausgabe/PDF-Einstellungen. Illustrator: Mustergenerator; Effekte; Funktionen & Arbeiten mit Aussehen-Bedienfeld; Grafikstile 2023S, Vorlesung und Übungen, 1.0 ECTS
Stefano D'Alessio
REAL-TIME MACHINE LEARNING The seminar is practical and will focus on building interactive interfaces using machine learning (ML), to control virtual environments. We will use MAX (https://cycling74.com) and ML to get data from people in space (Pose, face, hand tracking) and we will use more ML (multi-layer perceptron) to control different behaviours of multiple objects in virtual environments, using Unity… 2023S, artistic Seminar, 2.0 ECTS
Martin Hödlmoser
Praxismodul I - Graphic Design I - Communication and Project Management "From briefing to press proof": Essential structures and processes in graphic design explained using the creation of a simple flyer as an example. We will get to know the most important vocabulary of the respective professional jargons in order to gain confidence in dealing with the different project participants.… 2023S, Vorlesung und Übungen, 1.0 ECTS
Klaus Filip
Morphology of Sound. Interactions between architecture and sound with the support of artificial intelligence. 2022W/2023S, artistic Seminar, 2.0 ECTS
Peter Koger
Scripting Unity - Grundlagen des Programmierens mit besonderem Augenmerk auf C# und der Unity - Umgebung. 2022W/2023S, artistic Seminar, 1.0 ECTS
Patrícia Reis
We have been assisting to a growing interest from many contemporary artists on examining the tactile qualities of image and objects, as a critical response to the excess of visuality that defines today's visual culture. In particular, the current social physical restrictions imposed by the pandemic have positioned touch in a so-called higher crisis level, conferring even more urgency to… 2023S, artistic Seminar, 2.0 ECTS
Stefan Baumann
Institute for Visual and Media Arts, Photography Lecture and Exercises (VU), 2.0 ECTS, 2.0 SemHrs., LV-Nr. S03789 The course is aimed at the first year of the Department of Photography I Visual Arts. Theoretical and practical basics of analog photographic techniques as well as first steps of digital photography including RAW development and digital workflow are taught. The following aspects… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Martin Hödlmoser
Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Richard Hilbert
Creation of a portfolio / thesis with Adobe InDesign, Photoshop and Illustrator.Creation of a web portfolio with Wordpress.Introduction to programming with Processing / Arduino microcontroller. 2023S, artistic Seminar, 2.0 ECTS
Michael Karner
Ziel der Lehrveranstaltung ist es, sich die Grundlagen der Typografie anzueignen. Inhalt: typografische Terminologie / Schriftklassifikation / Das Detail in der Typografie / Der Lesevorgang / Der Buchstabe / Das Wort / Die Zeile / Die Kolumne / Die Anmutung von Schriften / Wie Schrift wirken kann / Wege zur »richtigen« Schrift / Schriftproben aus fünf Jahrhunderten / Einführung in… 2023S, Vorlesung und Übungen, 2.0 ECTS
Michael Karner
Ziel der Lehrveranstaltung ist es, sich die Grundlagen der Typografie anzueignen. Inhalt: typografische Terminologie / Schriftklassifikation / Das Detail in der Typografie / Der Lesevorgang / Der Buchstabe / Das Wort / Die Zeile / Die Kolumne / Die Anmutung von Schriften / Wie Schrift wirken kann / Wege zur »richtigen« Schrift / Schriftproben aus fünf Jahrhunderten / Einführung in… 2023S, Übungen, 1.0 ECTS
Alice Götz
Estimated dates for the summer semester:Thursdays 3/16, 3/23, 3/30, 4/20, 4/27, 5/4, 5/11/2023. Time: 15.00 - 18.00 p.m Conclusion: Thursday 5/ 25/2023 Time: 15.00 - 16.30 pm Location: VZ7, 3rd floor, computer room of the KKP class. CONTENTCritical examination of ornamentation and digital textile techniques (ex.: Visualization of digital cross stitch, ikat fabric, OpArt patterns, kaleidoscope ornament, fashion illustration, etc.).… 2022W/2023S, artistic Seminar, 2.0 ECTS
Martin Hödlmoser
Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Christoph Tamussino
In dieser Lehrveranstaltung soll ein grundlegendes Verständnis für das Arbeiten mit Vektor-Grafik-Programmen, im speziellen mit Adobe Illustrator, vermittelt werden. Außerdem werden Ähnlichkeiten und Unterschiede zu Adobe InDesign und das Zusammenspiel mit Photoshop besprochen und demonstriert. Zusätzlich beschäftigen wir uns mit dem Open Source Programm "Inkscape" (entsprechend Illustrator), "Scribus" (entsprechend InDesign) und "Gimp" (entsprechend Photoshop). Affinity Designer, Publisher und Photo (macOS… 2022W, Vorlesung und Übungen, 2.0 ECTS
Flora Watzal
The focus is on the development and realization of an artistic project in the field of digital art. Media-specific basics are taught accompanying the projects. There will be a camera workshop and, if required, introductions/deepenings of audio, video and image editing. We will watch and discuss reference projects, this time with a focus on performative aspects in the media of… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Martin Hödlmoser
Program features: basics, navigation and presets, file formats, color management, color modes, fill methods, tools, brush tips, selection methods, alpha channels, quick mask mode, layers, adjustment layers, shapes, paths, tone value correction, color correction, transform, filters. Digital image editing basics: selection, cropping, retouching, composing, tonal values, color values, image resolution and print resolution. Pro tips: DTP workflow, PDF workflow, print… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Martin Hödlmoser
We will cover topics such as: Advanced program environment, image research and image rights, import functions, Camera Raw, color modes, color management (ICC profiles, monitor calibration), advanced selection techniques and special masks (area, color, luminance, contour), advanced brush options, color modification, color effects, detail retouching, area retouching, advanced tonal value and color correction options, hi-end retouching techniques (negative clarity, frequency… 2022W, Vorlesung und Übungen, 2.0 ECTS
Mauricio Ianes de Moraes
Materiality, synesthesia, aesthetics and affects. In the seminar Die Architektur des Lichts I will focus on producing artworks and analysing our perception of them and the material world. How do space, matter, sounds, smells, and light affect our senses and intellect? How has perception changed and was shaped by cultural and social-historical contexts?The meetings will bring theoretical and historical backgrounds… 2022W, artistic Seminar, 2.0 ECTS
Gerda Lampalzer-Oppermann
Video- und Medienkunst sind in ihrer spezifischen Rolle als Übergangsstadium und Vermittlerin zwischen analoger und digitaler Bilderzeugung mediengeschichtlich besonders interessant. In einem historischen Überblick werden an Hand internationaler Beispiele ihre wichtigsten Entwicklungsphasen vorgestellt und ein Überblick über die zeitgenössische Produktion gegeben. Da sich kulturhistorischen Bezüge zwischen Medienkunstentwicklung und (kommunikations)gesellschaftlicher Bedingungen speziell in interdisziplinären Überschneidungen gut ablesen lassen, soll Videokunst auch… 2023S, Vorlesungen, 3.0 ECTS
Ulla Rauter
The physical world as a digital score The practical part of the course focuses on the development of physical interfaces for installations, performances and interactive works. The translation of sensor data from the environment and one's own body into sound, light and movement is conveyed using model project examples. We work with Arduino + Pure Data / MaxMSP, if you… 2022W, artistic Seminar, 2.0 ECTS
Robert Mathy
The seminar imparts a profound overview of technical and creative possibilities of audiovisual work with video and sound. Main topics are video formats, compressors, editing (Premiere, Davinci Resolve), compositing (After Effects) and sound processing. The theoretical principles will be applied in practical realisation of individual artistic concepts. 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Kristoffer Stefan
M A T E R I A L : Z E I T Beim Arbeiten mit Stofflichkeiten wird dem Faktor Zeit oft wenig Beachtung geschenkt – als würden sich Materialien nicht verändern – als blieben innere Zusammenhänge konstant – als gäbe es keine Interaktion mit der jeweiligen Umwelt. Beim Thema Kunststoff wird uns dies nur allzu gut vor Augen geführt.… 2022W/2023S, artistic Seminar, 2.0 ECTS
Christoph Höschele
Video as a raw material for experimental work - It's a video life Advanced seminar for winter semester 22/23 In this course, the field of video as well as video and presentation techniques will be discussed and taught. Various possibilities of video editing, modification and presentation are presented. Examples from the field of video and media art show the participants… 2022W/2023S, artistic Seminar, 2.0 ECTS
Thomas Brandstetter
In keeping with the overall topic of this semester, we will take a look at the darker side of gaming. Games have often been suspected of fostering obsessive, unhealthy or outright dangerous behaviour, from the 1980s Satanic Panic, when role-playing was seen as a devil-worshipping by religious fundamentalists, up to current discussions about violence in video games. On the other… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Valerie Messini
We are living in the digital age. The trend to digitalization has become even more evident due to the COVID-19 pandemic. With remote working, digital health monitoring, online education, and virtual social gatherings, the digitalization of our lives has accelerated, leading to significant changes in the way we interact with each other. Worldwide, governments in the past decades established digital… 2023S, Vorlesung und Übungen, 2.0 ECTS
Peter Knobloch
The objective of the lecture is to impart & develop fundamental principles, practices and approaches for computer controlled manufacturing methods. Digital Fabrication History, literature, references Classification of manufacturing methods according to DIN 8580 Additive and subtractive manufacturing Milling, punching, nibbling Laser cutting & engraving Functional principle Suitable materials Testing the suitability of unknown materials Typical properties and applications Data format:… 2023S, Vorlesung und Übungen, 2.0 ECTS
Jogi Neufeld
Experimental Game Cultures Game Dev Studio visits guided by SUBOTRONThe participants of the tours will get the chance to experience different fields of work in game development and usage, gaining insight to the daily routine as well as the professional environment. The fields of work are explained by studio members in informal conversations on the basis of concrete projects and… 2023S, Projektarbeit, 2.0 ECTS
Daniela Kröhnert
Digitally printed matter is often lacking the irregular, vivid and tactile qualities of analog drawings that are results of a plethora of parameters of the physical world and its materialities (i.a. bleeding or drying of the inkpen, smudges, scratches, humidity changes, ...)This course intends to give students the possibility to explore the vast potential for unique and individual expression, which… 2023S, scientific seminar, 2.0 ECTS
Flora Watzal
The focus is on the development and realization of an artistic project in the field of digital art. Media-specific basics are taught accompanying the projects. There will be a camera workshop and, if required, introductions/deepenings of audio, video and image editing. We will watch and discuss reference projects, this time with a focus on performative aspects in the media of… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Daniela Kröhnert
Today digital design and fabrication technologies are an integral part of common design workflows and at the basis of architectural practice. The translation/transformation from design to digital and physical matter is shaped by a range of tools and processes which are affected by material properties, technological advancements, culture and skill. Besides determining the respective boundaries/confines of digital and physical space,… 2022W, scientific seminar, 3.0 ECTS
Jean Philipp Reinsberg
Postdigital – Die Analogisierung des Digitalen Schnittstellen der digitalen Kommunikation erzeugen durch ihre Benutzung permanent Spuren im virtuellen Raum. Versendete Fotos, geteilte GPS Daten und Videotelefonate können durch ihre dauerhafte Speicherung und mit Hilfe einfacher Tools wie Photogrammmetrie sogar ein Abbild unserer Welt im digitalen Raum erzeugen. In dieser LV werden wir uns bewusst mit der Rückholung von immateriellen Daten… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Philipp Comarella
Digitale Illustrations- & Zeichentechniken 2022W/2023S, Workshop, 1.0 ECTS
Jogi Neufeld
Digital Games II: Game Art: Stories and Visions, Technologies and Mechanics Avant-gardes and self-empowerments in 20th century (pop)culture have fuelled and echoed in artistic creations with game-based software, hardware, rules and technologies. What inspirations stimulated artists and devs to quote, modify, recycle, remix, transform, deconstruct, disrupt, destroy, (re)build? In the seminar we negotiate works from the history of artistic human-computer… 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Anna Zwingl
The course is intended to be a framework and a field of experimentation in the first year of study. To explore fields of interest, conditions and escapades of art. And to reflect on what an artistic process can be and which of those can take place during the generation of art. And if we understand art as a system, as… 2022W, artistic Seminar, 2.0 ECTS
Claudia Larcher
In the academic year 2022/23, the focus is on Artificial Intelligence! The digital revolution is gradually shifting our perceptual space into a virtual one. Real actions are increasingly taking place in the virtual and have an impact on our analogue, "bodily" space of experience. The aim is to prepare the students to help shape society as active citizens and artists.… 2023S, artistic Seminar, 2.0 ECTS
Stefano D'Alessio
Performing digital spacesThis Lecture is associated with the Angewandte Performance LabThe seminar is practical and will focus on building generative and reactive virtual environments. We will create digital spaces that can respond to physical inputs and also "behave" independently.We will experiments with real time 3D spaces, visuals, sound design and how to make them dynamic and interactive in performance or… 2022W, artistic Seminar, 2.0 ECTS
Christian Höller
Digitality and ecology – how can they go together? How could an artistic mediation between these two, admittedly immense, complexes look like? And where exactly would a yet to be defined “eco-digitality” have to start in order to promote a transformational process in a positive sense? Climate catastrophe on the one hand, advancing digitization on the other – and virtually… 2022W/2023S, scientific seminar, 4.0 ECTS
Jorit Aust
Digital Circuit: a brief introduction to digital workflow. Focal points are: Process optimization strategies with Adobe Lightroom and Photoshop; System profiling from capture to output; Exposure metering as the basis of an optimal digital negative; Raw development; the basic understanding of working with digital negatives; Exposure corrections, general color corrections and selective color adjustments, perspective and subject corrections with raw… 2022W, Vorlesung und Übungen, 2.0 ECTS
Alexander Martinz
Anhand von Filmbeispielen und anschließenden Diskussionen vermittelt die LV Einblicke in verschiedene historische und gegenwärtige Zugänge zum Thema Film und Musik. Das Spektrum wird beinhalten: - Experimentelle optoakustische Herangehensweisen- Musikalität und Rhythmus im Schnitt- Musical / Musikvideo- Filmmusik und Sounddesign 2022W, artistic Seminar, 2.0 ECTS
Larissa Leverenz
Digital template production for screen printing. Color separation, color separations, grid production in theory and practice. Use of various grids and filters as a design element. WATCH OUT! The prerequisite for participation in the course is the previous completion of the course screen printing / screen printing I. 2022W/2023S, Vorlesung und Übungen, 2.0 ECTS
Thomas Felder
Project-related lecture regarding the topics music production, sound design and development of installion settings. For this purpose we deal with the grammar and the dramaturgy of sonic events and the historical context of various soundart categories. for students in the 2nd study section. 2022W, artistic Seminar, 1.0 ECTS
Alexander Martinz
Die LV beinhaltet dieses Semester einen experimentellen Film Workshop bei dem mit einer 16mm Bolex Camera auf Sounstock gefilmt wird. Die Filme werden anschließend selbstständig in einem Kübel entwickelt und am Angewandte Festival mit Live Vertonung präsentiert. Experimentelle optoakustische Herangehensweisen, Musikalität und Rhythmus im Schnitt, Musical, Musikvideo, Filmmusik und Sounddesign, spielen hierbei eine tragende Rolle und werden weiterhin anhand von… 2023S, artistic Seminar, 2.0 ECTS
Naemi Luckner
In der Lehrveranstaltung ‘Digitale Kompetenz’ beschäftigen wir uns mit einem breiten Repertoire an Themen, die eine Grundlage für konzentriertes und zielgerichtetes Arbeiten in einer digitalen Welt ermöglichen. Im Speziellen werden Inhalte wie MacOS (Finder, Spotlight,...), Datenstrukturierung, -verwaltung und -organisation, sowie Datensicherheit (Keychain, Time Machine,...) und grundlegende Strategien zur Einzel- und Zusammenarbeit (Owncloud, Evernote,...) behandelt. Für diese Lehrveranstaltung sind keine Vorkenntnisse… 2022W, Vorlesung und Übungen, 2.0 ECTS
Martin Kusch
Basic introduction into the application and the development of a syntax for the 360 video image inimmersive virtual reality environments. This seminar focuses on the artistic exploration of video content creation, using 360 ̇ video cameras (Insta360 and RicohThetaV). The image and time planes in a virtual reality video can create a physical space and time experience, in which known… 2023S, artistic Seminar, 2.0 ECTS
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