Piotr Calvache-Modla
This English-language course introduces students to the world of 3D graphics programming through C# Unity scripting. Unity is a popular cross-platform game engine and is often used by architects and designers to showcase their ideas. With Unity, it is possible to deploy complex 2D and 3D graphics applications across a variety of devices, including mobile devices and VR systems. While… 2025W, Vorlesung und Übungen, 3.0 ECTS
Boris Odehnal
Contents of the Course1. Principles of Descriptive and Constructive Geometry (Projections, Images, Sections)2. Geometric solids and surfaces and their properties3. Geometric transformations (reflections, translations, rotations, Boolean operations, etc.)4. Contours, silhouettes, shadows, geometry of light5. Geometry on surfaces (special curves on surfaces, curvatures)6. Geometrically correct sketching 2025W, Vorlesung und Übungen, 3.0 ECTS
Boris Odehnal
Contents: 1. geometric curves and surfaces, generations and properties 2. applications of these objects and interrelations 3. perspective images: properties, correct drawing 4. kinematics: the geometry of motions, simple generation of path curves and applications 2026S, Lecture with Practical Exercises, 1.0 ECTS
Boris Odehnal
Contents: 1. geometric curves und surfaces, generations and properties 2. applications of these objects and interrelations 3. perspective images: properties, correct drawing 4. kinematics: the geometry of motions, simple generation of path curves and applications 2026S, Practical Exercises, 2.0 ECTS
Boris Odehnal
Contents of the course: 1. Maths in everyday life 2. Applications in geometry, physics, etc. 3. Functional relations 4. Extremal value problems 5. Optimization 6. Graphs, combinatorics, statistics 2025W, Vorlesung und Übungen, 2.0 ECTS
Lukas Rose
Dieser Kurs richtet sich an angehende Kunstpädagog*innen, die ihre künstlerischen Fähigkeiten durch ein fundiertes Verständnis geometrischer Prinzipien ausbauen möchten. Das erworbene Wissen soll den Horizont bezüglich einer geometrischen Sichtweise auf konkrete Problemstellungen erweitern. Desweiteren bietet der Kurs auch eine solide Grundlage für das mögliche zukünftige Unterrichten des Schulfachs "Geometrisch Zeichnen". Verankerung im Lehrplan Technik und Design:"Darstellen (analog/digital): ua. Design, Entwurf,… 2025W/2026S, Lecture with Practical Exercises, 2.0 ECTS
Christoph Siquans
Content- projections and mappings - construction with ruler and compass, sketching and free-hand drawing - coordinate systems - correct visibilty - drawing and reading special types of projections (parallel projections - oblique and orthogonal) - construction in images (intersections, shadows) - simple surfaces of revolution and their properties - construction of points and tangents of intersection curves, especially conics -… 2025W/2026S, Lecture with Practical Exercises, 4.0 ECTS
Boris Odehnal
We look at art work with striking relations to geometry and describe the geometric objects occuring there 2026S, Lecture with Practical Exercises, 2.0 ECTS
Markus Roskar
The classes deal with the structural build of three-dimensional things. The main goal is to understand spacial interrelations and improove the spacial sense. The focus is on freehand drawing. Teaching contents are orthogonal and oblique parallel projection, interpreting multiview depictions, perspective, various approaches to drawing (additive and subtractive drawing, section lines, plane- and space curves...). 2025W, Übungen, 3.0 ECTS
Markus Roskar
The course deals with the representation of three-dimensional things in freehand drawing. It builds on the basics put over in winter term and dwells on the depiction of more complex subjects. Teaching contents are multiview depictions and their interpretation, perspective (1-, 2-, 3-point-perspective, curvilinear perspective), shadows. 2026S, Practical Exercises, 3.0 ECTS
Leonard Weydemann
We will use Blender's Scripting workspace to automate 3D-Scene creation and manipulation with the help of Large Language Models. Topics include: * Programming basics: learn to read, write, understand and debug basic Python scripts * 3D Computer Graphics: learn about the primitives of 3DCG - vertices, faces, edges, normals, and more! * Large Language Models: learn about LLMs, AI and… 2026S, Lecture with Practical Exercises, 2.0 ECTS
Boris Odehnal
This colloquium is devoted to regular reports concerning actual research and reports on the progress of master and PhD projects. 2025W/2026S, Colloquium, 4.0 ECTS
Markus Roskar
The course deals with basic drawing skills relevant for the depiction of spacial things. The focus is on communicating shape, tonal value, colour and verisimilitude. Topics will be various approaches to object studies, ratio and direction, shading and hatching methodically, the effective use of graphite and coloured pencil, charcoal, fine liner/pen and nib, alcohol markers, water colour, pastel, gouache and… 2025W, Übungen, 2.0 ECTS
Markus Roskar
The course deals with the depiction of specific materials and surface qualities with regard to verisimilitude. Required are basic skills like shading and creating gradients intentionally (put over in MuZ1 in winter term). Topics are: matt and glossy surfaces, plastic, metalls, glass/transparency, textures and deatails. 2026S, Practical Exercises, 2.0 ECTS
Boris Odehnal
Contents of the course: 1. Sections and slices of technical objects 2. Correct dimensioning 3. Geometric freehand drawing Freehand drawing should be understood as a simple, sustainable tool and as a universal language in technology. 2025W, Vorlesungen, 2.0 ECTS
Boris Odehnal
see the description of the Lecture 2026S, Practical Exercises, 1.0 ECTS
Boris Odehnal
Contents: technical drawings, parts of machines and their correct description and depiction 2026S, Lecture, 1.0 ECTS
Boris Odehnal
In diesem Seminar bearbeiten wir aktuelle Themen mit Hilfe elementarer, mathematischer, aber auch geometrischer und physikalischer Erkenntnisse. Die Student*innen werden ermutigt, eine vernetzte Denkweise auf der Grundlage der Naturwissenschaften zu entwickeln. Die Praxis ermöglicht es den Student*innen, sich einem gezielt gewählten Thema zu widmen und dabei eine wissenschaftliche, individuelle Betreuung zu erhalten. 2025W/2026S, scientific seminar, 3.0 ECTS
Leonard Weydemann
The course provides an introduction to the 3D software BLENDER. Topics include: * modelling* skeletons* skinning* animation* texturing* compositing* lights & rendering 2025W/2026S, Lecture with Practical Exercises, 2.0 ECTS
Leonard Weydemann
This course, building on the foundation established in Objektdarstellung am Computer 1 , is designed for students seeking to deepen their understanding of 3D computer graphics. We will utilize Blender and explore various other (primarily) free and open-source software and tools. While attendance at the previous lecture is highly recommended, it is not mandatory. However, participants should have prior experience… 2025W, Vorlesung und Übungen, 2.0 ECTS
Piotr Calvache-Modla
2026S, Vorlesung und Übungen, 3.0 ECTS
Markus Roskar
The course deals with the graphic representation of three dimensional things. We 'll rely on the heuristic nature of perception and drawing and focus on the creation of satisfying spacial depictions with limited knowledge in decent time. The goal is a summary, practice-oriented approach to sketching. We'll build on the accomplishments from course1 in winter term and further skills in… 2025W/2026S, Practical Exercises, 2.0 ECTS