Game History. Hardware, Art, Technology, Society

Jogi Neufeld
Institut für Kunst und Gesellschaft, Experimental Game Cultures
2026W, Vorlesung und Übungen (VU), 2.0 ECTS, 1.0 SemStd., LV-Nr. S04436

Beschreibung

Digital Games I: From PDPs to LLM NPCs - Introduction and Perspectives


The first games on computers were created during the Cold War with the aim of making new technologies understandable through play. These approaches fueled the university hacker scene, which spawned the first mass-produced games and allowed the medium to become the largest economic factor in the entertainment industry and a driver of innovation in many areas of life over the last fifty years.

The course explains technological, cultural and socio-political aspects of game development using practical examples and highlights the interactions with neighboring cultural techniques. How did independent studios emerge in the 1980s, what role did the internet play from the 1990s, what were the consequences of the democratization of tools in the noughties?

After historical basics, current possibilities and challenges of independent game development will be illustrated and the use of game-based techniques in the coming years will be discussed.

The findings will be transformed into game concepts and prototypes in a workshop setting, providing preparation for the Angewandte Game Jam in the summer semester of 2027.

Schlagwörter

Game History, Game Studies, Game Theory, Game Development, Interactive Art, Media Art, Electronic Media, Design, Discourse

Termine

Do., 15. Oktober 2026, 13:30–17:30 Seminarraum 30
Do., 12. November 2026, 13:30–17:30 Seminarraum 30
Do., 03. Dezember 2026, 13:30–17:30 Seminarraum 30
Do., 10. Dezember 2026, 13:30–16:30 Seminarraum 30

LV-Anmeldung

Von 31. August 2026, 09:00 bis 15. Oktober 2026, 12:00
Per Online Anmeldung

Transformation Studies. Art x Science (Bachelor): Focus! Transformation Areas: Media Transformation 162/040.50

Experimental Game Cultures (Master): Freie Wahlfächer: Freie Wahlfächer 536/080.80

Cross-Disciplinary Strategies (Bachelor): Wissenschaft und Technologie: Vertiefungs-/Anwendungsphase 700/002.20

Mitbelegung: nicht möglich

Besuch einzelner Lehrveranstaltungen: nicht möglich