Grafik, 3D-Gestaltung und Simulation I
Franz Schubert
Institute of Fine Arts and Media Art,
Transmedia Art
2026W,
artistic Seminar
(SEK),
2.0 ECTS,
2.0 semester hours,
course number S02827
Description
3D Animation, Character Animation and Simulation Techniques
Advanced techniques in 3D computer visualization and animation, including individual supervision with project-based support. The focus is on simulation methods as well as character rigging, retargeting, motion capture and animation in Blender, complemented by digital sculpting in ZBrush and 3D painting/texturing in Substance Painter.
Alternatively, participants can focus on camera tracking and CGI integration, combining 3D-generated content with live-action footage.
The course combines theoretical input with practical application of advanced modeling, animation, simulation, and rendering techniques. A central component is project-based work conducted within the course framework.
Participation requires prior experience with 3D animation software.
Additionally, the course offers support for transitioning from Cinema 4D to Blender.
Software:
Blender 5.2 – https://www.blender.org
Examination Modalities
Regular attendance and submission of an artistic project.
Comments
Please bring your own laptop! Prerequisite: Basic knowledge of 3D animation techniques.
The specific content of the seminar will be determined during the first session on Friday, October 9, 2026.
Key Words
3D Animation, Virtual Sculpting, 3D Painting, Rigging, Character Retargeting, Character, Simulation, Advanced Texturing, Rendering, Camera Tracking, CGI Integration, Blender, Substance Painter, ZBrush, computer animation
Dates
Fri, 09 October 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 16 October 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 23 October 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 30 October 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 06 November 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 13 November 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 20 November 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 27 November 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 04 December 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 11 December 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 18 December 2026, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 08 January 2027, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 15 January 2027, 11:00–12:30
Computer Studio, Transmedia Art
Fri, 22 January 2027, 11:00–12:30
Computer Studio, Transmedia Art
Course Enrolment
From 31 August 2026, 09:00 to 09 October 2026, 09:01
Via online registration
Curriculum Allocation
TransArts - Transdisciplinary Arts (Bachelor): Artistic and art technology foundations: Artistic and art technology foundations 180/2025UBA-002.01
Media Arts: Specialisation in Transmedia Arts (2. Section): Mediale Gestaltungsformen: Grafik, 3D-Gestaltung und Simulation I - II 566/2019U00-203.01
Co-registration: not possible
Attending individual courses: not possible