Experimental Game Mechanics

Thomas Wagensommerer
Institut für Kunst und Gesellschaft, Experimental Game Cultures
2026S, wissenschaftliches Seminar (SEW), 4.0 ECTS, 2.0 SemStd., LV-Nr. S30456

Beschreibung

Conventional game mechanics can be described as “rule-based methods for agency in the gameworld, designed for overcoming challenges in non-trivial ways.” (Sicart, M. A. (2016a). Mechanics. In H. Lowood & R. Guins (Eds.), Debugging Game History: A Critical Lexicon. (pp. 297–304). MIT Press)

This course aims to reflects on strategies to approach, research, evaluate, create and define experimental game mechanics to overcome the present state of game mechanics in a playful way.

Throughout the course, we use and misuse modes of digital production to perforate the surface of representation to expose its new flesh. (cf. Videodrome - David Cronenberg 1983)

This course explicitly understands game (or rather: play) as a matter of artistic creation.


This seminar will be split into a theoretical and a practical (workshop-like) part.

Prüfungsmodalitäten

Attendance

Participation

Exercises / Conception of prototypes

Individual research and presentation

Termine

Di., 10. März 2026, 10:00–11:00 Experimental Game Cultures Studio (Vorbesprechung)
Di., 17. März 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 24. März 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 14. April 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 21. April 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 28. April 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 05. Mai 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 12. Mai 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 19. Mai 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 02. Juni 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 09. Juni 2026, 10:00–13:00 Experimental Game Cultures Studio
Di., 16. Juni 2026, 10:00–13:00 Experimental Game Cultures Studio

LV-Anmeldung

Ab 02. Februar 2026, 09:00
Per Online Anmeldung

Experimental Game Cultures (Master): Spielentwicklung und Reflexion: Spielentwicklung und Reflexion I-III 536/001.01

Mitbelegung: nicht möglich

Besuch einzelner Lehrveranstaltungen: nicht möglich