Experimental Game Engines: Prototyping, Development, Intercommunication

Georg Luif
Institute of Arts and Society, Experimental Game Cultures
2025S, scientific seminar (SEW), 4.0 ECTS, 2.0 semester hours, course number S04132

Description

This course explores fundamentals for building creative prototypes to answer artistic research questions, developing ideas further by using up-to-date game development techniques and interfacing your projects with other technologies.

Some concepts that will be covered include: basic artificial Intelligence, basic multiplayer (local/possibly online), animated 3d models, cinematics,...

This course is a continuation of the Experimental Game Engines class of the winter semester 2024. You can attend if you haven't taken the first seminar but the following concepts should be clear to you:

Basic navigation of the Unity3D Engine
Basic knowledge of VisualScripting or C#
First steps with Godot Engine

The language of the course will be English, although assistance may be provided in German if necessary.

Please be aware: currently, registrations from students of "Experimental Game Cultures" program will be prioritized.

Examination Modalities

Constant and punctual participation (min. 70% attendance)

Final prototype

Comments

Recommended:

Pre-Installation of the latest version of Unity3D (Unity 6)

Laptop with hardware capable of running Unity3D

Preliminary meeting - Attendance needed to finalize registration - date and location see below (Vorbesprechung)

Key Words

unity3d, godot, game, game engine, egc, experimentalgamecultures, unity, spiel

Dates

13 March 2025, 11:00–12:30 Seminar Room 30 (preliminary discussion)
20 March 2025, 11:00–12:30 Seminar Room 30
27 March 2025, 11:00–12:30 Seminar Room 30
03 April 2025, 11:00–12:30 Seminar Room 30
10 April 2025, 11:00–14:00 Seminar Room 30 , "Blocked class!"
08 May 2025, 11:00–12:30 Seminar Room 30
15 May 2025, 11:00–12:30 Seminar Room 30
22 May 2025, 11:00–13:45 Seminar Room 30 , "Blocked class!"
05 June 2025, 11:00–12:30 Seminar Room 30 , "Presentations!"

Course Enrolment

From 03 February 2025, 11:00 to 13 March 2025, 13:01
Via online registration

Transformation Studies. Art x Science (Bachelor): Focus! Transformation Areas: Digital Transformation 162/040.10

Experimental Game Cultures (Master): Free Electives: Free Electives 536/080.80

Design: Specialisation in Design and Narrative Media (1. Section): Technological Fundamentals: Technology, Coding, and Programming 576/104.25

Design: Specialisation in Design and Narrative Media (2. Section): Technological Fundamentals: Technology, Coding, and Programming 576/204.25

Co-registration: possible

Attending individual courses: possible