2025S
Fredrik Hellberg
Institute of Architecture, Architectural Design 2
2024W, Künstl. Einzelunterricht (KE), 15.0 ECTS, 15.0 semester hours, course number S10267
Architectural Design 2
Studio Space Popular
Heads: Univ.-Prof. Fredrik Hellberg, Univ.-Prof. Lara Lesmes
Studio Space Popular is focussed on Transmedia Architecture through design and theory. Transmedia Architecture defines the experience of space through multiple means: physical and virtual. We develop architecture that considers physical bodies and virtual beings equally.
Studio Space Popular works at the intersection of the built and the virtual environments. We imagine alternatives towards responsibility and solidarity in the ways we design, build and inhabit our buildings, cities, towns and villages, enabled by media.
Studio Space Popular is concerned with the civic implications of media in the built environment. Our social lives occur across media – in transmedia spaces whose design and regulation nobody takes responsibility for. Meanwhile our community ties online are becoming as valuable and consequential as those offline. In the same way that we fight for the safeguarding of social housing, public space, civic infrastructures, and overall public services, we must take care of the civic dimension of our virtual environments.
The studio briefs are organised under four key themes: virtual craft, spatial data libraries, transmedia gatherings, and virtual civic infrastructure. These topics involve architectural design of both physical and virtual spaces, introducing a variety of tools and methods that bridge the digital and analog in architecture.
The theoretical framework of the studio involves an array of topics currently organised in the following sections:
PERCEPTION & EXPERIENCE
Affordances, Semiotics
BODIES & CROWDS
Haptics & Interaction, Representation of Self
SPACE & GEOMETRY
Non-euclidean Spaces, Navigation Systems
CRAFT & FABRICATION
Digital/Analog loops, Effort heuristics
VIRTUAL COMMUNITIES
Social VR/Virtual Gatherings, Hybrid Gatherings, (Venn Rooms & Global Homes)
VIRTUAL URBANISM
Virtual & Augmented Cities, Civic Infrastructure design & policy
REUSE & ADAPTATION
Media-driven lifestyle transformations, Implications on geopolitical entities
ENERGY & RESOURCES
Internet Infrastructure, Internet Politics
HISTORY & CONTEXT
Media & Architecture, Aesthetic Ideologies in Architecture
During the three year MArch programme students will have the opportunity of exploring these four key topics during semesters 1 to 4, leaving semesters 5 and 6 for pre-thesis and thesis work. Each semester starts with three to four weeks of collective work in the form of workshops and seminars that contribute to an ongoing research archive. Students are encouraged to shape their thesis around individual interests and draw from the collective research archive.
The studio alternates yearly between two types of design and research: practical and speculative. Semesters dedicated to practical work involve: experimental research, local community engagement, and prototyping design projects; while semesters that are dedicated to speculative work involve: historical and descriptive research, disciplinary community engagement, and speculative design projects.
virtual architecture, Virtual Gatherings, VIRTUAL URBANISM, REUSE & ADAPTATION, architecture
From 26 August 2024, 00:00
Via online registration
Architecture (Master): Architectural Design: Architectural Design 443/001.01
Co-registration: not possible
Attending individual courses: not possible