Experimental Game Engines: Prototyping, Development, Intercommunication

Georg Luif
Arts and Society, Experimental Game Cultures
2024S, scientific seminar (SEW), 4.0 ECTS, 2.0 semester hours, course number S04132

Description

This course explores fundamentals for building creative prototypes to answer artistic research questions, developing ideas further by using up-to-date game development techniques and interfacing your projects with other technologies.

Some concepts that will be covered include: 2D, basic artificial Intelligence, basic multiplayer (local), animated 3d models,...

This course is a continuation of the Experimental Game Engines class of the winter semester 2023/24. You can attend if you haven't taken the first seminar but the following concepts should be clear to you:

Basic navigation of the Unity3D Engine
Concepts: Triggers, Player Input, Rigidbodies, Prefabs, Instantiation
Basic knowledge of C#

The language of the course will be English, although assistance may be provided in German if necessary.

Please be aware: currently, registrations from students of "Experimental Game Cultures" program will be prioritized.

 

Examination Modalities

Constant and punctual participation (min. 70% attendance)

A working build of your prototype made with Unity3D 2022 covering 5 technical concepts from the seminar. Presentation of the question of your prototype & concepts at the final class.

Comments

Recommended:

Pre-Installation of the latest version of Unity3D 2022.3 LTS

Laptop with hardware capable of running Unity3D

Preliminary meeting - Attendance needed to finalize registration - date and location see below (Vorbesprechung)

Dates

07 March 2024, 11:00–11:45 Seminar Room 30 , "Preliminary meeting!" (preliminary discussion)
14 March 2024, 11:00–12:30 Seminar Room 30
21 March 2024, 11:00–12:30 Seminar Room 30
18 April 2024, 11:00–14:00 Seminar Room 30 , "Blocked double class!"
25 April 2024, 11:00–12:30 Seminar Room 30
02 May 2024, 11:00–14:00 Seminar Room 30 , "Blocked double class!"
16 May 2024, 11:00–12:30 Seminar Room 30
23 May 2024, 11:00–12:30 Seminar Room 30
06 June 2024, 11:00–14:00 Seminar Room 30 , "Blocked double class!"
13 June 2024, 11:00–12:30 Seminar Room 30 , "Final presentations" (examination)

Course Enrolment

From 15 February 2024, 00:00
Via online registration

Transformation Studies. Art x Science (Bachelor): Focus! Transformation Areas: Digital Transformation 162/040.10

Experimental Game Cultures (Master): Free Electives: Free Electives 536/080.80

Co-registration: possible

Attending individual courses: possible