2022S
Leonard Weydemann
Art and Technology, Geometry
2022W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S03980
The course provides an introduction to the 3D software BLENDER. Topics include:
* modelling
* skeletons
* skinning
* animation
* texturing
* lights & rendering
assignments, presentation
Number of participants is limited. Compulsory attendence.
The students are requested to create a model, skeleton and short animation in three assignments which will presented to the class in the last lecture.
Profiency with computers, a notebook with preinstalled Blender, and a 3-button mouse are required.
You can download Blender here.
course location: the first lecture will be held in 'Seminar Room 2' (OKP - Ferstel Trakt - top floor)
Dates:
3D-Modeling, 3D-Animation, Blender
11 October 2022, 15:00–18:00 Seminar Room 2
18 October 2022, 15:00–18:00 Seminar Room 9
25 October 2022, 15:00–18:00 Seminar Room 31
08 November 2022, 15:00–18:00 Seminar Room 8
15 November 2022, 15:00–18:00 Seminar Room 9
22 November 2022, 15:00–18:00 Seminar Room 24
29 November 2022, 15:00–18:00 Seminar Room 9
13 December 2022, 15:00–18:00 Seminar Room 3
From 01 September 2022, 00:01 to 09 October 2022, 23:55
Via online registration
co-registration: possible
Art Education: subject dae (Bachelor): Künstlerische Praxis (dae): FOR: Technologien / Praxen (dae)
TransArts - Transdisciplinary Arts (Bachelor): Theoretical foundations: Theoretical foundations
Design: Specialisation in Graphic Design (1. Section): Technical Basics: Digital Image Processing
Fine Arts (2. Section): Artistic Practice in Technical Context: Free Electives out of Artistic Practice in Technical Context
Individual courses: possible