Art and Technology, Geometry
2022W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S03980
The course provides an introduction to the 3D software BLENDER. Topics include:
* lights & rendering
Number of participants is limited. Compulsory attendence.
The students are requested to create a model, skeleton and short animation in three assignments which will presented to the class in the last lecture.
Profiency with computers, a notebook with preinstalled Blender, and a 3-button mouse are required.
You can download Blender here.
course location: the first lecture will be held in 'Seminar Room 2' (OKP - Ferstel Trakt - top floor)
3D-Modeling, 3D-Animation, Blender
11 October 2022, 15:00–18:00 Seminar Room 2
18 October 2022, 15:00–18:00 Seminar Room 9
25 October 2022, 15:00–18:00 Seminar Room 31
08 November 2022, 15:00–18:00 Seminar Room 8
15 November 2022, 15:00–18:00 Seminar Room 9
22 November 2022, 15:00–18:00 Seminar Room 24
29 November 2022, 15:00–18:00 Seminar Room 9
13 December 2022, 15:00–18:00 Seminar Room 3
From 01 September 2022, 00:01 to 09 October 2022, 23:55
Via online registration
Art Education: subject dae (Bachelor): Künstlerische Praxis (dae): FOR: Technologien / Praxen (dae)
TransArts - Transdisciplinary Arts (Bachelor): Theoretical foundations: Theoretical foundations
Design: Specialisation in Graphic Design (1. Section): Technical Basics: Digital Image Processing
Fine Arts (2. Section): Artistic Practice in Technical Context: Free Electives out of Artistic Practice in Technical Context
Individual courses: possible