Digitaler Entwurf und Virtualität I

Martina Menegon
Fine Arts and Media Art, Transmedia Art
2022W, artistic Seminar (SEK), 2.0 ECTS, 2.0 semester hours, course number S02791

Description

“Virtual Reality projects frequently promise experiences so realistic you won’t believe that you are in VR. I’m interested in the opposite” […] these emerging technologies can be used to capture the abstract, the confusing, the hidden, the complicated (Claire Hentschker)


The lecture "Digital Design and Virtuality I" provides a theoretical and practical introduction to Virtual and Virtual Reality Art, exploring the notions of worldbuilding, embodiment and interaction to represent “other realities”.

After a brief historical overview of Immersive, Interactive, Virtual and Augmented Reality Art and of the contemporary art scene of CG experimentalism, the lecture explores the Virtual as an artistic medium through a series of tutorials and group discussions with the aim of developing an artistic project that introduces the concepts, tools and techniques explored in the semester.


While learning and using a free Game Engine as the primary tool (Unity3D), the lecture provides a practical introduction to experimental 3D and improvisation with a variety of media and apparatuses (i.e. 3D Scanning, Photogrammetry, Motion Capture) for the creation of immersive and interactive Virtual experiences.

Examination Modalities

- Final Presentation of the project developed during the lecture
- Attendence (min 75%)

Participation and engagement in the lecture as well as the presentation of the project developed during the lecture is essential and required to complete the semester.

Comments

- No previous knowledge or skills required as the lecture considers all skill levels and is suitable for beginners and advanced students;
- basic 3D Design and/or Coding skills are welcome;
- the lecture will be held in english;
- bring your own laptop;
- be on time;
- Limited seats (max 15 participants)

Key Words

virtual reality, augmented reality, mixed reality, unity3D, 3D scanning, game art, new media, VR, virtual, interactive art, photogrammetry, media installation, media art

Dates

18 October 2022, 14:00–16:30 Studio 1, Transmedia Art
25 October 2022, 14:00–16:30 Studio 1, Transmedia Art
08 November 2022, 14:00–16:30 Studio 1, Transmedia Art
15 November 2022, 14:00–16:30 Studio 1, Transmedia Art
22 November 2022, 14:00–16:30 Studio 1, Transmedia Art
29 November 2022, 14:00–16:30 Studio 1, Transmedia Art
06 December 2022, 14:00–16:30 Studio 1, Transmedia Art
13 December 2022, 14:00–16:30 Studio 1, Transmedia Art
20 December 2022, 14:00–16:30 Studio 1, Transmedia Art
10 January 2023, 14:00–16:30 Studio 1, Transmedia Art
17 January 2023, 14:00–16:30 Studio 1, Transmedia Art (examination)

Course Enrolment

From 28 June 2022, 00:00 to 08 October 2022, 00:00
Via online registration

TransArts - Transdisciplinary Arts (Bachelor): Artistic and art technology foundations: Artistic and art technology foundations

Media Arts: Specialisation in Transmedia Arts (2. Section): Materialität und Medien: Digitaler Entwurf und Virtualität I - II

Design: Specialisation in Graphic Design (2. Section): Technical Basics: Hard and Soft Skills

Co-registration: not possible

Attending individual courses: not possible