Graphics Programming II

Piotr Calvache-Modla
Art and Technology, Geometry
2021W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S00567

Description

This course teaches the principles of computer programming based on Unity / C# scripting.

We will continue exploring topics of graphics programming that we have touched upon during "Introduction to Programming" and "Graphics Programming I".

The course is intended for architects and visual artists who aspire to develop interactive graphics programs that may be incorporated into their projects and exhibits.

Examination Modalities

Each student will be required to complete a number of exercises throughout the course of the semester.

The grade will be given based on the initiative that is taken during classes, the general participation of the student as well as the quality of the exercises that will be handed in during the semester.

Comments

The language of the course will be English, although some assistance may be provided in German and Polish.

For questions about the course, please contact me at petercalvache@gmail.com.

Key Words

programming, unity, c#, scripting, 3d, architecture, industrial design, graphic design, visual effects, computer graphics, architecture related art

Dates

21 October 2021, 17:15–19:00 Seminar Room 2
28 October 2021, 17:15–19:00 Seminar Room 2
04 November 2021, 17:15–19:00 Seminar Room 2
11 November 2021, 17:15–19:00 Seminar Room 2
18 November 2021, 17:15–19:00 Seminar Room 2
25 November 2021, 17:15–19:00 Seminar Room 2
02 December 2021, 17:15–19:00 Seminar Room 2
09 December 2021, 17:15–19:00 Seminar Room 2
16 December 2021, 17:15–19:00 Seminar Room 2
13 January 2022, 17:15–19:00 Seminar Room 2
20 January 2022, 17:15–19:00 Seminar Room 2
27 January 2022, 17:15–19:00 Seminar Room 2

Course Enrolment

From 14 September 2021, 00:00 to 28 October 2021, 00:00
Via online registration
via email: petercalvache@gmail.com

co-registration: possible

Architecture (Master): Expertise: Theory: Applied Geometry and Mathematics

Media Arts: Specialisation in Transmedia Arts (2. Section): Wissenschaft, Theorie und Geschichte : Computational Geometry

Media Arts: Specialisation in Digital Arts (2. Section): Wissenschaft, Theorie, Geschichte: Computational Geometry

Individual courses: possible