2D-, 3D-Computergrafik I

Günter Wallner
Art and Technology, Geometry
2020W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S40522

Description

The course provides a project based introduction into 3d computer graphics using the 3D software MAYA. Topics include:

  • modelling
  • skeletons
  • animation
  • skinning
  • texturing
  • lights & rendering

Examination Modalities

project, attendence

Comments

Profiency with computers, a notebook with preinstalled Maya, and a 3-button mouse are required.

If their is enough demand the course is held in English in the summer term

Compulsory attendence! Presence at the preliminary meeting on the 06.10.2020 13:00 is mandatory.

Course takes place Wednesdays between 15:00 - 18:00 starting with October, 7. Dates to be finalized at the preliminary meeting.

Questions? E-mail to: maya-lva@uni-ak.ac.at

Note: Location will be announced in due time.

Key Words

Autodesk Maya, Project, computer animation

Dates

06 October 2020, 13:00–14:00, "https://zoom.us/j/92846030244?pwd=NXVvOUNZM3JBTFdkcFBselBGS3RiQT09" (preliminary discussion)
07 October 2020, 15:00–18:00
14 October 2020, 15:00–18:00
21 October 2020, 15:00–18:00
28 October 2020, 15:00–18:00
04 November 2020, 15:00–18:00
11 November 2020, 15:00–18:00
18 November 2020, 15:00–18:00
25 November 2020, 15:00–18:00 (examination)

Course Enrolment

Via online registration

co-registration: possible

Media Arts: Specialisation in Transmedia Arts (2. Section): Computational Geometry

Media Arts: Specialisation in Digital Arts (2. Section): Computational Geometry

Art & Science (Master): Praxis and Theory

Individual courses: possible