Graphics Programming II

Piotr Calvache-Modla
Art and Technology, Geometry
2020W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S00567


This course teaches the principles of computer programming based on Unity / C# scripting.

We will continue exploring topics of graphics programming that we have touched upon during "Introduction to Programming" and "Graphics Programming I".

The course is intended for architects and visual artists who aspire to develop interactive graphics programs that may be incorporated into their projects and exhibits.

Examination Modalities

Each student will be required to complete a number of exercises throughout the course of the semester.

The grade will be given based on the initiative that is taken during classes, the general participation of the student as well as the quality of the exercises that will be handed in during the semester.


The language of the course will be English, although some assistance may be provided in German and Polish.

For questions about the course, please contact me at

Key Words

programming, unity, c#, scripting, 3d, architecture, industrial design, graphic design, visual effects, computer graphics, architecture related art


20 October 2020, 15:30–17:00 Auditorium
27 October 2020, 15:30–17:00 Auditorium
03 November 2020, 15:30–17:00 Auditorium
10 November 2020, 15:30–17:00 Auditorium
17 November 2020, 15:30–17:00 Auditorium
24 November 2020, 15:30–17:00 Auditorium
01 December 2020, 15:30–17:00 Auditorium
15 December 2020, 15:30–17:00 Auditorium
12 January 2021, 15:30–17:00 Auditorium
19 January 2021, 15:30–17:00 Auditorium
26 January 2021, 15:30–17:00 Auditorium

Course Enrolment

Until 30 October 2020, 23:59
Via online registration

co-registration: possible

Media Arts: Specialisation in Transmedia Arts (2. Section): Computational Geometry

Media Arts: Specialisation in Digital Arts (2. Section): Computational Geometry

Art & Science (Master): Praxis and Theory

Individual courses: possible