Graphics Programming I

Piotr Calvache-Modla
Art and Technology, Geometry
2020S, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S60506

Description

This English-language course is a direct continuation of the Unity / C# scripting course Introduction to Programming (Winter Semester 2019).

During this second semester, a special focus will be put on the topics Crowd Simulation and Sunlight / Climate Simulation.

Unity is a popular cross-platform game engine and is often used by architects and designers to showcase their ideas. With Unity, it is possible to deploy complex 2D and 3D graphics applications across a variety of devices, including mobile devices and VR systems.

Among the audience of this course are students of architecture, industrial design, graphics design, and art & science. Anyone who is interested in the topic is welcome, including students from other universities.

Examination Modalities

The course is graded on the basis of incremental assignments, which have to be handed in at the end of the semester.

Comments

The language of the course will be English, although some assistance may be provided in German and Polish.

For questions about the course, please contact me at petercalvache@gmail.com.

Key Words

unity, c#, programming, scripting, architecture, graphic design, computer animation, computer graphics, digital imaging, architecture related art, design

Dates

31 March 2020, 13:45–15:15 online
21 April 2020, 13:45–15:15 Seminar Room 3
28 April 2020, 13:45–15:15 Seminar Room 2
05 May 2020, 13:45–15:15 Seminar Room 3
12 May 2020, 13:45–15:15 Seminar Room 2
19 May 2020, 13:45–15:15 Seminar Room 10
26 May 2020, 13:45–15:15 Seminar Room 2
09 June 2020, 13:45–15:15 Seminar Room 10
16 June 2020, 13:45–15:15 Seminar Room 10
23 June 2020, 13:45–15:15 location TBA
30 June 2020, 13:45–15:15 location TBA

Course Enrolment

From 01 January 2020, 00:00 to 01 April 2020, 00:00
via email: petercalvache@gmail.com

co-registration: possible

Media Arts: Specialisation in Transmedia Arts (2. Section): Computational Geometry

Media Arts: Specialisation in Digital Arts (2. Section): Computational Geometry

Art & Science (Master): Praxis and Theory

Individual courses: possible