Art and Technology, Geometry
2019W, Vorlesung und Übungen (VU), 2.0 ECTS, 2.0 semester hours, course number S60507
This English-language course introduces students to the world of programming through C# Unity scripting.
Unity is a popular cross-platform game engine and is often used by architects and designers to showcase their ideas. With Unity, it is possible to deploy complex 2D and 3D graphics applications across a variety of devices, including mobile devices and VR systems.
While programming is the major focus of this course, the fundamentals of Unity are also discussed.
Among the audience of this course are students of architecture, industrial design, graphics design, and art & science. In general, anyone who is interested in the topic is welcome, including students from other universities.
The course aims to build programming knowledge from the ground up. We spend a lot of time engaging the basic building blocks of programming such as variables, conditional statements, loops, and functions.
Students do not have to possess prior knowledge about programming or Unity. However, they do need to bring a laptop, and a good deal of engagement.
The course is graded on the basis of incremental assignments, which have to be handed in at the end of the semester.
The language of the course will be English, although some assistance may be provided in German and Polish.
For questions about the course, please contact me at email@example.com.
unity, c#, programming, architecture, graphic design, computer animation, computer graphics, digital imaging, architecture related art, design
22 October 2019, 14:30–16:00 Seminar Room 2
29 October 2019, 14:30–16:00 Seminar Room 2
05 November 2019, 14:30–16:00 Seminar Room 2
12 November 2019, 14:30–16:00 Seminar Room 2
19 November 2019, 14:30–16:00 Seminar Room 2
26 November 2019, 14:30–16:00 Seminar Room 2
03 December 2019, 14:30–16:00 Seminar Room 2
10 December 2019, 14:30–16:00 Seminar Room 2
17 December 2019, 14:30–16:00 Seminar Room 2
07 January 2020, 14:30–16:00 Seminar Room 2
14 January 2020, 14:30–16:00 Seminar Room 2
28 January 2020, 14:30–16:00 Seminar Room 2
From 01 October 2019, 00:00 to 29 October 2019, 00:00
via email: firstname.lastname@example.org
Media Arts: Specialisation in Transmedia Arts (2. Section): Computational Geometry
Media Arts: Specialisation in Digital Arts (2. Section): Computational Geometry
Art & Science (Master): Praxis and Theory
Individual courses: possible